You must login to post a message.
September 03 2012 18:29:45
The scopes depress me on GO for snipers. I just dislike them greatly
September 03 2012 18:06:08
I broke down and got it last night. I went in to source and noticed everyone was in GO. :-/ Didn't really want to yet, but when in Rome.
September 03 2012 15:56:08
Are you kidding me? The beta isn't over in the sense they haven't fixed everything yet lol
September 03 2012 12:08:56
too bad cs:go beta is over. I thought they would keep it for a little more longer. $15 for the game is a steal anyway.
September 03 2012 03:13:02
HOT DAMN!!!! ...gonna have to upgrade my rig so i can play the damn thing lol....then I can suck in there as well as source! lol
September 03 2012 00:56:44
120 CS:GO players on the servers right now.
September 03 2012 00:10:35
September 02 2012 21:12:45
September 02 2012 10:29:32
September 02 2012 04:54:15
Just crashed again on a successful map change vote. This time from Deagle5 to shoots.
September 01 2012 17:46:44
Well, it hasn't crashed so far today. I don't think it has anything to do with the map, just unstable csgo servers.
September 01 2012 15:03:59
It was definitely the server. It came back up a few minutes later on Shoots with a few people and some bots after being full before the crash... I guess check the logs for funtimes followed by shoots.
September 01 2012 10:40:11
I'm not seeing that. Are you sure your client isn't crashing. I have seen a lot of clients crashing out of the servers.
September 01 2012 04:31:16
Any time we vote change the map to fun times on GG DM Classic the server crashes within the first few levels. Just realized it now, I guess I won't vote change it to that anymore.
September 01 2012 03:05:18
Haha. Yeah. No worries Sniper.
September 01 2012 02:03:39
chuff, i was there for that, and i didn't think to grab names until well after the fact. The ban-hammer would have been smoking!
August 30 2012 16:33:27
CS:GO update coming tonight.
August 30 2012 13:01:37
What does func_instance afford you exactly? The only thing I can think of is easier light-sprite-model pasting.
August 29 2012 19:17:10
Woohoo!
August 29 2012 15:30:59
just figured out the entity "func_instance". Maps will now be 10x more fine-detailed.
|