Thanks for putting these up. What's the difference between the Arms Race servers and the GunGame DM server?
On the Arms Race servers may I suggest that we don't play de_ maps. These maps aren't designed for DM and are problematic with their spawn arrangements (wide open unprotected space on de_lake and huge spawns with tiny exit/entrance chokepoints on that factory/pipe map.
Also I can't remember the name of the map but the one with the rain and the water in the middle, I like the way it plays but it has a bug where everytime you die you get the colt again and it counts as a level. I've won it three times by getting colt kills instead of nade and knife.
This may be one of the differences between your Arms Race and GG-DM servers but on the Arms Race servers you can knife off of nade, I don't know if that was intentional or not.
Arms Race has very limited configuration right now. The knifing off nade can't be changed. The de maps are really just there for the launch. People will want to see them, and not many will play Demolition mode to try them. We have new maps coming soon.
The GG DM should be the same as our CSS GG DM. Hopefully Arms Race will become custom enough for use soon. They also need to fix a bug so more that 16 players can join without crashing.
You guys still occasionally run the alpha version of my map DeadWeight. Which should at least be updated to the beta for now as the old one has a HUGE problem with players being able to exit the map boundaries.